Awais Ahmed

Level Designer

Lauren Admire

Production Assistant

Eric Armstrong

Senior Character Artist

Ryan Barber

Programmer

Matt Barnes

Technical Artist

Brian Bassir

Senior Environment Artist

Eddie Bauer

Senior Environment Artist

Tim Beatty

Senior Environment Artist

Kevin Boggs

Technical Artist

Emma Campbell

Environment Artist

Marc Campbell

Senior Environment Artist

Jamie Cardwell

Senior Associate Producer

Jackson Carr

Senior Game Designer

Richard Case

Senior Concept Artist

Steve Chelton

Senior Environment Artist

Jason Clark

Senior Technical Architect

Justin Clouse

Video Editor

Lucian Cobb

Senior QC Development Tester

Sean Collins

Junior Gameplay Programmer

Matt Cooley

Expert Environment Artist

Jonathan Corum

Senior Accountant

Kevin Coyle

Expert Technical Artist

Chris Curry

Game Designer

Timothy Curtis

Senior Technical Artist

Paul D’Agostino

Manager of Information Technologies

Richard Dansky

Central Clancy Writer

Dillon Daugherty

Senior Online Engineer

Thomas Devries

Expert Character Artist

John Dinley

Senior Environment Artist

Andrew Dixon

Senior Environment Artist

Justin Drust

Audio Director

John Dupree

Senior Environment Artist

Francis Dyer

Senior Sound & Music Designer

Robbie Edwards

Senior Producer

Taylor Epperly

Senior Game Designer

Keith Evans

Lead Game Designer

Dan Figueroa

Senior Environment Artist

Andy Foltz

Art Director

Zach Forrest

Environment Artist

Catherine Fox

Junior Game Designer

Amanda Gavin

Production Assistant

Nick Georgopoulos

Senior Art Lead

Travis Getz

Authenticity Coordinator

Clark Gibson

Expert Game Systems Engineer

Geoffrey Goff

Senior QC Development Tester

Austin Gowland

Associate Technical Game Designer

Zach Graves

Expert Concept Artist

Bill Green

Senior Environment Artist

Chris Groegler

Senior Sound Designer

David Hamlet

Senior QC Development Tester

Kristian Hawkinson

Senior Animator

Dave Harper

Senior Level Designer

Kate Harvell

Production Assistant

Jessica Hook

Communications Manager

Jacob Huff

Senior Technical Artist

Rob Hunt

Senior Engineer

Stephen Hunt

Senior Engineer

Brian Ingersoll

Expert Level Designer

Tad Irish

Senior Environment Artist

Mark Ishak

Expert Lighting Artist

Scott Jacobs

Senior Expert Programmer

Hunter Janes

Data Analyst

Samantha Jensen

Office Assistant

Curtis Johnson

Senior Designer

Vinson Johnson

Senior Technical Designer

Matt Jones

Senior Game Systems Engineer

Keith Kadera

Animator

Timothy Lake

IT Support Analyst

Eric Lasota

Senior Game Systems Engineer

Jon Lauf

Expert Technical Artist

Conor Lenhardt

UI/UX Designer

Luc Levesque

Senior Expert Engineer

Ryan Liebscher

Senior Game Systems Engineer

Adrian Lienard

Animator

Sebastien Lienard

Senior UI Artist

Max Litvinov

Gameplay Engineer

David Losapio

Quality Control Director

Elizabeth Loverso

Vice President of Product Development

John Martini

Expert Technical Artist

Greg Masto

Associate Producer

Matt McCallus

Expert Sound Programmer

Jeff McFadyen

Senior Character Artist

Paul McLaurin

Expert Engineer

John Michel

Senior Game Designer

Michelle Mitchell

Human Resources Generalist

Tommie Minton

Junior Environment Artist

James Mountain

Build-Release Engineer

Jesse Neukirch

Build-Release Engineer

Matt Nguyen

Senior Technical Designer

Tony Nichols

Senior Graphic Artist

Beau Norris

QC Development Lead

Doug Oglesby

Senior UI Artist

Chris Olson

VP of Finance and Operations

Brian Parker

Facilities Manager

Jay Posey

Expert Narrative Designer

Aaron Quidley

Gameplay Engineer

Malik Rahili

Junior UI Artist

Josh Ratliff

Environment Artist

Nils Reichardt

Senior Gameplay Engineer

Steve Reid

Executive Vice President/Managing Director

Nick Reinke

Software Engineer

Clint Richards

Senior Game Designer

Ian Riutta

Senior Level Designer

Brian Roberts

Technical Game Designer

Kyle Robertson

Associate User Research Moderator

Lucian Rowe

Senior Expert Programmer

Noah Rutledge

Junior Gameplay Programmer

Joe Sauder

Expert Engineer

Sam Schoeneberger

Build Release Engineer

Marc Schraffenberger

Senior Game Systems Engineer

David Schultz

Senior Environment Artist

Cody Scott

Environment Artist

David Self

Senior Art Director

Zarna Shah

Accountant

Scott Shirhall

Playtest Manager

Alex Shoulson

Senior Game Systems Engineer

Jason Snyder

Senior Engineer

Terry Spier

Creative Director

Bobby Stewart

Senior Gameplay Engineer

Stephen Stokes

Technical Support Analyst

Jacob Stone

Junior Programmer

Tony Sturtzel

Senior Producer

Brian Tate

Creative Director

Chris Thacker

Senior Software Engineer

James Tiller

Gameplay Engineer

John Ullrich

Senior Gameplay Engineer

Sou Vannavong

Senior Environment Artist

Marchand Venter

Environment Artist

David Votypka

Senior Creative Director

Kimberly Wagner

Junior Environment Artist

Matte Wagner

Senior Game Designer

Aamod Walavalkar

Gameplay Engineer

Sivonne Ward

Production Assistant

Morgan Warner

Technical Director Game Design

Steve Wasaff

Expert Animator

Meredith Weathersby

UI Tech Artist

Chris Wells

Expert Character Artist

Stuart White

HR Manager

Lance Woodward

Senior Environment Artist