Red Storm Entertainment is on the hunt for a highly skilled and seasoned Senior Technical Artist to join our amazing crew! In addition to exceptional technical art skills, we’re looking for a candidate who can lead by example, embracing hard work and combining clear communication with a winning attitude. If you’re an experienced Technical Artist eager to solve interesting problems, we look forward to hearing from you!

Job Responsibilities:

  • Push graphical limitations while maintaining frame rate requirements.
  • Collaborate and help mentor members of the technical art team.
  • Create technically challenging art including shaders, cloth simulation, and particle systems.
  • Build and maintain automated and efficient pipelines that facilitate content authoring.
  • Collaborate in defining long term technology roadmaps
  • Oversee and implement optimization of assets, levels, memory and frame rate.

Qualifications

  • 5 years game development experience with at least 1 shipped AAA title.
  • Fluent in at Max, Maya, or Houdini
  • Proficient in scripting languages such as python and maxscript / mel
  • Strong background in shader creation with HLSL / GLSL
  • Deep understanding of real time rendering.
  • Advanced understanding of game engines. Knowledge and experience in node based game engines preferred.
  • Experience developing on consoles such as Xbox and PS4
  • Experience optimizing content using in engine profilers and console programs such as PIX
  • Ability to quickly learn a content pipeline and toolset.
  • Must be an effective communicator, both verbally and written.

Additional Information

All your information will be kept confidential according to EEO guidelines.