Job Description 

Red Storm Entertainment is on the hunt for another highly talented and creative individual to join our amazing crew! In addition to exceptional artistic skill, we’re looking for a candidate who can lead by example, embracing hard work and combining clear communication with a winning attitude. If you’re an artist eager to solve interesting problems, we look forward to hearing from you!

Job Responsibilities:

  • Collaborate with level designers to own a part of the game world from conception to completion.
  • Manage assets to fit memory, design and frame rate limits.
  • Create high definition 3D models that follow art direction guidelines.
  • Work with Art Director to ensure quality and style of art assets are consistent with the project direction.
  • Assist Technical Artists in designing, implementing and maintaining art pipelines.
  • Research new tools and techniques to create more efficient and visually appealing environments.
  • Mentor less experienced artists.


  • Five or more years of experience modeling in film or games.
  • At least 2 shipped titles of the AAA quality.
  • Portfolio demonstrating knowledge of 3D modeling tools (examples include 3D Studio Max, Maya, or Blender).
  • Experience building environments in a 3D game engine.
  • Must be willing to complete a test if requested.
  • Must be authorized to work in United States.
  • Unreal experience desired.
  • Ability to travel internationality preferred.

Additional Information

All your information will be kept confidential according to EEO guidelines.