Job Description

Red Storm Entertainment is looking for a creative and systems-minded mission designer to join a world-class team creating AAA VR for a world-renowned brand. This position will challenge you to design and implement best-in-class gameplay in the emerging VR space, alongside a multi-disciplinary team.  Job responsibilities include designing gameplay encounters, using a proprietary scripting solution to implement mission goals and gameplay, and assisting in feature iteration and implementation as necessary.  If you’re a designer who excels at giving players interesting, robust challenges with a variety of solutions, and you’re happy when people complete your objectives in ways you never imagined (without breaking the game!), we want to talk to you!

Responsibilities

  • Design and Document – Work with directors and product owners to develop missions and encounters that seamlessly integrate and achieve gameplay and narrative goals.
  • Assist in driving feature development – Constantly review the progress of the game and adjust mission implementation to match the overall vision; maintain thorough understanding of feature set to ensure robust design and maximize gameplay opportunities.
  • Assist design group –Provide feedback to other designers on ideas, features, gameplay, and design documents and contribute actively to brainstorming sessions.
  • Communicate Game Vision – Be prepared to provide a concise and complete presentation on the core vision of the game or assigned areas of the game to any audience.
  • Regular Playtesting – Remain knowledgeable of the entire game throughout production to ensure productive playtesting sessions and to provide actionable feedback.
  • Competitive Analysis – Periodically play and complete analysis of relevant competitor’s games and features.
  • Be self-driven – Produce work in an efficient and timely manner, adhering to an agreed-upon schedule.

Qualifications

  • 2 years of industry experience
  • Credit on one or more AAA titles in a scripting role
  • Experience with a scripting language such as C# or Lua
  • Experience with visual scripting tools (e.g., Unreal Blueprints)
  • Extensive knowledge of games in many genres across varied platforms
  • Demonstrated ability to effectively document original ideas and concepts
  • Strong verbal and written communication skills
  • Good positive attitude and outlook
  • VR development experience a major plus
  • Level design experience a plus
  • Experience tuning data values in editor tools
  • Familiarity with wide range of Ubisoft products a plus

Additional Information

All your information will be kept confidential according to EEO guidelines.