Category Archives: Uncategorized

Star Trek: Bridge Crew – Going Boldly Into VR

Star Trek: Bridge Crew puts you and your friends into the heart of a new starship, the U.S.S. Aegis, where every action and decision you make together will determine the fate of your ship and crew.

Developed exclusively for virtual reality and capitalizes on the powerful sense of social presence only possible through VR. Through hand tracking and full body avatars including real time lip sync, players can genuinely experience what it’s like to serve as an officer on the bridge of a Federation starship, putting them directly into the station to perform its required duties.

As a co-op team, players will form a crew of up to four to operate the roles of Captain, Helm, Tactical or Engineer. Each role is crucial to the success of the varied missions players face, and only by working together can the crew complete their objectives. Also playable in solo, players will assume the role of Captain and dispatch orders to their NPC crew mates. The Captain’s strategic decisions will be vital in order to successfully complete missions.

“We’re always looking for new and compelling ways for fans to experience the Star Trek universe.  In fact this is the Star Trek game we’ve always wanted to make, but up until now the technology to do it didn’t exist,” said John Van Citters, Vice President of Product Development at CBS. “Working alongside Red Storm Entertainment, we’ve been able to bring to life a new ship, the U.S.S. Aegis, for fans to control as they take their turn in the Captain’s chair and continue to carry-on the Federation’s mission- to continuing exploring space, the final frontier.”

For more information on Star Trek: Bridge Crew visit:  http://blog.ubi.com/star-trek-bridge-crew-going-boldly-vr/

Werewolves Within: Pitchforksmith

From the beginning, Red Storm Entertainment has committed itself to providing the highest degree of authenticity and player self-expression. Our latest project is no exception. In partnership with top-tier manufacturers, subject matter experts, and experienced operators, we’re proud to announce our latest feature in Werewolves Within: Pitchforksmith!

Building on the overwhelming success of Ghost Recon: Future Soldier’s Kinect-enabled Gunsmith feature, Pitchforksmith continues the tradition of groundbreaking innovation with peerless customization. Never before has mob justice been so personal.

Choose from a vast array of authentic werewolf investigation implements to establish your own playstyle:

  • Stabilize your jabs with scythe-grip attachments
  • Enhance range and target acquisition with Scrye attachments, like the mil-spec “Moon Vision” Crystal Power Aura Spotting Optical Viewfinder
  • Full support of the tactical Twine Attachment System (TAS)
  • Increase survivability with underhaft attachments, like the T.O.R.C.H. illumination system
  • Double lethality with optional Double Stabby components, such as the time-tested Bayonet
  • Authentic Mob Mart™ Fear-sweat Resistant Grip Wrap
  • And much more!

This is your pitchfork; there are many like it, but this one yours.

Red Storm is proud to announce our first VR game…Werewolves Within!

Werewolves Within, is a game of social deduction that brings the fun of game night with friends to virtual reality. One of the first multiplayer VR games created, Werewolves Within captures the essence and competitive spirit of playing live around a table with friends, and channels that into a social VR experience. Werewolves Within will be available on major VR platforms in Fall 2016. 

Werewolves Within transports players to the medieval village of Gallowston, where they must uncover the werewolves that have been terrorizing the townsfolk. Designed as an online multiplayer experience for five to eight people, players assume randomly assigned roles at the beginning of each game, some of which grant special abilities that will help players deduce who is a werewolf in disguise. To keep the experience dynamic, games are quick, with roles changing each time. One round you could be a villager, pleading your case for innocence, and the next round you could be a werewolf, lying your way to a win.

“VR is proving to be an amazing platform for social interaction, moving toward truly feeling like you are there with other people,” said David Votypka, Sr. Creative Director at Red Storm Entertainment. “Werewolves Within gives players a taste of how VR can generate strong social connections, allowing you to get together to have a great time with others no matter how near or far they are.”

Watch the trailer below to learn how to play and see game footage!