The Technical Designer takes the initiative in the Design production to create tools, processes and guidelines to assist the creation of the game. He/she optimizes the use of the engine/tools to support development goals. He/she collaborates on engine use, chooses best work methods based on design requirements and validates gameplay mechanics. He/she is in charge of any Design technical quality aspects of the game as defined by the Creative direction and his/her manager. (more…)
Red Storm Entertainment is looking for a player-centric gameplay programmer to work on our next AAA title. You will work closely with designers, artist and other programmers to make the game vision a reality. If you are passionate about games and game development, have the ability to iterate and refine your work rapidly, and actively participate in bringing various game features to life this may be the job for you!