Career: Online/Networking Engineer

Do you have what it takes to join Ubisoft’s award-winning multiplayer powerhouse Red Storm Entertainment?  Red Storm is seeking a talented and highly motivated Online/ Networking Engineer to help drive our next AAA success.  Do you have proven online engineer experience and a passion for co-op and head to head shooters?  If you have what it takes, and a desire to join a dynamic seasoned team of multiplayer gurus, you could be the champion for our next AAA multiplayer game!

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Career: Sr. Gameplay Engineer

Red Storm Entertainment is looking for a player-centric gameplay programmer to work on our next AAA title.  You will work closely with designers, artist and other programmers to make the game vision a reality.  If you are passionate about games and game development, have the ability to iterate and refine your work rapidly, and actively participate in bringing various game features to life this may be the job for you!

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Career: Sr. Level Designer

The Level Designer collaborates with design, engineering, and art teams to create levels that fulfill the creative vision and desired gaming experiences.  He/she also offers suggestions to optimize the use of the engine/tools to support development goals.  He/she is responsible for game content creation that meets design requirements, validates gameplay mechanics and delivers on the desired player experience.
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Career: Technical Artist

Red Storm Entertainment is seeking a highly skilled and seasoned Technical Artist to join The Division team.  The ideal candidate has a diverse art and tech background, with a passion for assisting the team in realizing the engine’s potential.
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Career: Technical Level Designer

The Technical Level Designer takes the initiative in the Design production to create tools, processes and guidelines to assist the creation of the game.  He/she optimizes the use of the engine/tools to support development goals.  He/she collaborates on engine use, chooses best work methods based on design requirements and validates gameplay mechanics.  He/she is in charge of any Design technical quality aspects of the game as defined by the Creative direction and his/her manager.

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